Mobile Apps
The desktop app turns your project into a native application for Android and iOS. Click the Native app button in the top bar.
Desktop app and license
Mobile builds run on your machine: they are only available in the desktop app, with an Edu or Pro license.
How it works
A mobile app contains the frontend of your project, displayed by the phone's web view. If your app uses a backend (routes, database, crons), deploy it on a server first and set its address in Backend URL: the phone must be able to reach it.
The identifier, version, and backend URL are the native settings shared with desktop apps.
The panel checks your machine for each platform and lists the missing tools under Missing requirements, with install links and commands. Every platform needs Node.js, pnpm, and Rust, installed with rustup.
Android
Requirements
- Android Studio, with the Android SDK. Set
ANDROID_HOMEif the SDK is in a custom location. - The Android NDK: in Android Studio, open the SDK Manager, then SDK Tools, and install "NDK (Side by side)".
- A JDK 17 or newer. The one bundled with Android Studio works.
- The Rust Android targets (the panel gives the command).
Preview
Pick a Device: a phone connected with USB debugging, a running emulator, or a virtual device that Luna Park starts. Preview starts the Watch server and runs the app on the device, with hot reload.
Build
| Action | Output |
|---|---|
| Test | A debug APK, to install on your own devices. |
| Build | A signed APK and AAB, ready for Google Play. |
Open folder opens the folder of the last build.
Keystore
Release builds are signed with an upload keystore that Luna Park creates for your app identifier. Click Export next to Keystore to save it with its password, and keep the backup safe: without it, you cannot publish updates of your app.
iOS
Requirements
- A Mac with Xcode, XcodeGen, and CocoaPods.
- The Rust iOS target (the panel gives the command).
- Your Apple team ID, found under Membership details in your Apple Developer account. Signing uses the Apple account signed in to Xcode.
Build
| Action | Output |
|---|---|
| Test | An IPA for your registered devices. |
| Build | An IPA for App Store Connect. |